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Comment by SunshineTheCat

2 days ago

I can understand people who are upset about AI being used to generate artwork or more "creative" tasks that lean into other people's work, but using this to paint AI as "bad" as a whole is simplistic.

There are a million things AI can do that wouldn't fall into this category (repetitive, time-consuming work) that technically wouldn't make the product "AI free."

It's about as smart as hearing a phone was used to plan a bank heist, therefore we need "phone free" communication.

I doubt it's anywhere near million. Non-zero? Sure.

But even for those scenario where "AI" helps, I still believe there exists other alternatives that doesn't consume unreasonable amount of energy and are not megacorp controlled blackbox. Usually it's just better tooling, and/or a change in the process.

The reason why "AI" is simply bad is way beyond malicious abuse of these stochastic models, thus the analogy of banning phone doesn't actually work.

On the creative side, I feel like punk act like this, fighting back against all these throat-shoving and gaslighting, is pretty artistic.

  • > On the creative side, I feel like punk act like this, fighting back against all these throat-shoving and gaslighting, is pretty artistic.

    Joining a moral panic mob isn't punk; it's just irrationality. The "AI is evil" crowd is just as idiotic as the "AI will do everything perfectly" crowd. They're married to ideology and are more than willing to bury themselves alive for it.

    • Making a minor-to-moderate sacrifice of convenience/money so that your actions align with your ideology and beliefs is extremely common human behavior. Organic food. Clothes made in the US instead of a sweatshop. Following a religion's customs e.g. Sabbath.

      There are plenty of good reasons to not want to use gen AI (and many stupid ones as well). If someone wants to market their product that way, who cares

    • I don't think choosing to not buy something is a moral panic mob; it just means I didn't see the game as worth the money.

But world building and graphic assets are repetitive, time-consuming work.

  • The industry tries to use generative tools for assets since forever. Textures, terrain, foliage and eventually even parametric human models. I don’t see transformers much different.

    • Oh I do. Because with a tree generation library the trees do look random (they are because the algorithm has a random component).

      "AI" assets all look the same.

      3 replies →

    • The stochastic nature, minimal amount of care required to get something going, and the inefficiency, just to name a few.