← Back to context

Comment by bodge5000

2 days ago

> Nobody is trying to appeal to "pro-AI crowd"

Oh yes they are, there's a lot of games (or at least, promises of future games) that promise to be 100% vibe-coded or that make heavy use of AI in a way thats very prominent to the player. There was an example just last week:

https://store.steampowered.com/app/3730100/Whispers_from_the...

> And losing the small portion of the vocal-always-complaining crowd (who odds are, wasnt part of their audience to begin with), is not a loss at all.

That seems like a very different crowd to me. I've been around the industry long enough to see the signs of that, and I don't see that much from the anti-ai crowd, or at least not in any more significant numbers. See: the project zomboid AI art issue

But like I say, for an indie, yes losing a small audience can still be a big loss.

It seems like you're way too bought into warring internet-weirdo tribe dynamics.

If you use or don't use a tool (your choice), it doesn't make you pro or an anti. It's basic pragmatism, if a tools is useful to you, you use it, if it isn't, you don't.

The consumer base mostly doesn't care, nor should they. They care about end result. Or else nobody would buy iphones, nikes and what not.

The moment you bring up "pros and antis" and tribe dynamics, I smell a brainrot from a mile away. You do you I guess.