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Comment by mikeayles

2 days ago

Thanks very much. ScopeDOOM definitely has potential, I need to work on the occlusion logic to clean up the display, whilst it's not particularly visible on the demo, I did actually use distance to 'camera' to control pcb trace thickness, so close walls look thicker.

In lieu of an intensity channel for the scope implementation, slowing down the vector drawing for segments would make them 'brighter' on a proper scope, but I don't know if my relatively cheap Siglent would be able to distinguish between them.

I've got some NI DAC's here, or could use a mcu, the practical limit of the DAC on a teensy 4.1 is reportedly around 1Mhz, however for me I don't think theres a practical reason to do so.

Although, a native implementation on a teensy, with the wad on an sd card and direct input, no computer at all is very tempting...

Back on track, i've got to spend a bit more time focussing on work and other projects, but I have my next ludicrous port planned already.