← Back to context

Comment by vrighter

1 day ago

"Guessing what a pixel's color might be were one to actually do the work and render it" is not the same as actually rendering it. No, upscaling doesn't count.

Doing it for a whole screenful of pixels, for the majority of frames (with multi-frame generation) is even less of it.

Gamers don't buy GPUs to do rendering, they buy them to play games and make them look good; rendering is just an instrumental proxy to the actual goal of making their games look good. If RTX and DLSS are accomplishing that, who cares how it is done?