Comment by dmurray
1 day ago
In practice if you have a very high ping, you're losing packets or there's buffering somewhere. Not because you have a 30,000 km long ethernet cable.
1 day ago
In practice if you have a very high ping, you're losing packets or there's buffering somewhere. Not because you have a 30,000 km long ethernet cable.
When Quake(world) was released, it was common to play games on dial-up modems, where 250+ milliseconds was a normal ping time. If you played on a distant server, you could easily get over 500 milliseconds or even much worse.
We used to play these games on dial-up where ~300ms pings were pretty common.
Moving to a cable connection in ~2001 was shocking in comparison!
Funny, my first cable connection was waaay worse than dailup. Abysmal pings and speeds maxing out around 3kb/sec. It took a few years to reach 32kb/sec which felt insane.
Geostationary satellite internet has garbage pings too.
Unless you are playing Quake through Iridium.