Comment by WreckVenom
24 days ago
It is a trade-off. The game was developed on a discontinued engine, the game has had numerous problems with balance, performance and generally there were IMO far more important bugs. Super Helldive difficulty wasn't available because of performance issues.
I've racked up 700 hours in the game and the storage requirements I didn't care about.
Oh wow, what is the story with the engine?
somehow they chose to build their very complicated live service game with the Autodesk Stingray engine which was discontinued in 2018! Helldivers 2 was released in 2024.
https://www.autodesk.com/products/stingray/overview
Development of HellDivers 2 started in 2016. So they would have been 2 years into development with that engine. So they would have had to effectively start again in another engine.
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That's really strange. Perhaps they had a set of engineers that knew it very well or had built an engine in it for another game. Still... strange.