Nice, that's the optimized version - sounds actually a little different than the original one it's derived from. (actually better which I didn't expect)
Original: https://dittytoy.net/ditty/24373308b4
I like how music recognition flags it as the original Jarre piece.
I first did stuff like this when I was a teen using a 6502 machine and a synth card - using white noise to make tshhh snares etc. All coded in 6502. The bible was Hal Chamberlin's Musical Application of Microprocessors.
Then of course we had games abusing the SID etc to make fantastic tunes and then came very procedural music in size coded PC and Amiga demo coding that underneath the hood were doing tiny synth work and sequencing very much like dittytoy etc.
Shadertoy even has procedural audio but it doesn't get used enough.
Nice, that's the optimized version - sounds actually a little different than the original one it's derived from. (actually better which I didn't expect) Original: https://dittytoy.net/ditty/24373308b4
I like how music recognition flags it as the original Jarre piece.
I first did stuff like this when I was a teen using a 6502 machine and a synth card - using white noise to make tshhh snares etc. All coded in 6502. The bible was Hal Chamberlin's Musical Application of Microprocessors.
Then of course we had games abusing the SID etc to make fantastic tunes and then came very procedural music in size coded PC and Amiga demo coding that underneath the hood were doing tiny synth work and sequencing very much like dittytoy etc.
Shadertoy even has procedural audio but it doesn't get used enough.
Fantastic to experience all of this!