Comment by stavros
2 days ago
I wonder when games will start supporting Linux natively, especially after the Steam Machine is released.
2 days ago
I wonder when games will start supporting Linux natively, especially after the Steam Machine is released.
Given how good Proton is, I don't think it's useful to target Linux for most indie devs unless it's a one click build for multiple platforms. Even then, I've definitely had more issues with games with native Linux builds than Proton, where there's been a number of games I've set to use Proton over native to get better performance.
Until Microsoft decides it is enough.
Given that older Linux builds of games consistently run worse than the Windows versions of those same games through Wine/Proton, I hope never.
Targeting Wine/Proton is the best of both worlds for everyone. Developers need to Just™ not use a few footguns that they mostly don't have reasons to touch anyway, and otherwise they don't need to change anything, while consumers get a game on that works just as well on Linux as on Windows.
Yes but the Proton team needs to do work for basically each game to iron out the quirks, no?
Not if you as a developer don't touch the footguns. Avoid those, and your game works fine with no problems, no intervention from Proton or Wine needed.
2 replies →
https://www.protondb.com/dashboard
Of the top 1000 games it seems 77% are playable. 40% of it needing "some tinkering" but I dont know what that means
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This is extremely shortsighted.
I fail to see why? It was pretty short sighted of developers to build Linux verions of their games back when they did, since most either perform poorly today, or just crash on more modern versions. I don't expect those games to get fixed any time soon. Far from it, I expect Linux versions to degrade as more and more of their dependencies change and Linux changes over time. I don't expect the situation to be different for native Linux ges made today.
Wine meanwhile works perfectly with 80+% of games, and those 20% that don't are all newer stuff or stuff that's never going to get a Linux version short of the Linux desktop actually getting of the ground.
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It would be better for Linux to gain native support for some of the Windows and DirectX 12 APIs.
Linux gets a useful set of API targets and meets Windows devs more than halfway.
What benefit would that have over the current situation, with Wine?