Comment by phendrenad2
2 days ago
This is correct, the correct amount of over-sharing by the server is non-zero, because otherwise you give a HUGE advantage for slight ping differences.
2 days ago
This is correct, the correct amount of over-sharing by the server is non-zero, because otherwise you give a HUGE advantage for slight ping differences.
It's even worse, the lowest theoretical latency possible based on speed of light alone is not low enough for the speed of movement in many shooters, if the server hid all immediately invisible information.