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Comment by dugmartin

1 day ago

I forgot where I read it (Steve McConnell?) but the best analogy I've heard for a boss/project leader is to think of your job is moving a house and the bosses job is to be a few streets ahead taking down telephone pole wires so you aren't slowed down.

This.

Or, to give a counter example:

    The fantastic element that explains the appeal of games to many developers is neither the fire-breathing monsters nor the milky-skinned, semi-clad sirens; it is the experience of carrying out a task from start to finish without any change in the user requirements.