Comment by cdash
18 hours ago
It hasn't really changed much in the mastering process, they still are doing the same old compression. Maybe not the to the same extremes, but dynamic range is still usually terrible. They do it a a higher LUFS target than the streaming platforms normalize to because each streaming platform has a different limit and could change it at any time, so better to be on the safe side. Also the fact that majority of music listening doesn't happen on good speakers/environment.
> Also the fact that majority of music listening doesn't happen on good speakers/environment.
Exacly this. I usually do not want high dynamic audio because that means it's either to quiet sometimes or loud enough to annoy neighbors at other times, or both.