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Comment by Scene_Cast2

4 months ago

I'd guess that the datacenter "GPUs" lack all the fixed-function graphics hardware (texture samplers, etc) that's still there in modern consumer GPUs.

They do still have texture units since sampling 2D and 3D grids is a useful primitive for all sorts of compute, but some other stuff is stripped back. They don't have raytracing or video encoding units for example.