Comment by Razengan
2 months ago
Non-DotA style RTSes fell to the same trap that all long-established/entrenched products/franchises/entities/collectives do:
Thinking that only their way is always right and there's no room for change.
Until somebody comes and builds something different that fucks their world upside down.
Suggestions for improvement and ease of use on their forums got shot down on their forums by the resident shitters like on every other community.
Now nobody cares about that genre, except those of us who grew up on it.
It had its time, but its just not accessible to people - shooters which require as much attention, mechanical skill and perseverance but at least matches are relatively quick and there's a team element. Starcraft can be just grind grind grind all of your openers and don't stop, don't sleep, don't eat, just queue
With a few UI conveniences StarCraft 2 could have been just as accessible to newer players as League of Legends.