Comment by nerdsniper
1 day ago
Without disagreeing with the broad strokes of your comment, it feels like 4K should be considered standard for consoles nowadays - a very usable 4K HDR TV can be had for $150-500.
1 day ago
Without disagreeing with the broad strokes of your comment, it feels like 4K should be considered standard for consoles nowadays - a very usable 4K HDR TV can be had for $150-500.
I think you're underestimating the computing power required to render (natively) at 4K. Some modern games can't even natively render at 1440p on high-end PCs.
Thats a waste of image quality for most people. You have to sit very close to a 4k display to be able to perceive the full resolution. On PC you could be 2 feet from a huge gaming monitor, but an extremely small percentage of console players have the tv size and distance ratio where they would get much out of full 4k. Much better to spend the compute on higher framerate or higher detail settings.
> You have to sit very close to a 4k display to be able to perceive the full resolution.
Wait, are you sure you don't have that backward? IIUC, you don't[] notice the difference between a 2K display and a 4K display until you get up to larger screen sizes (say 60+ inches give or take a dozen inches; I don't have exact numbers :) ) and with those the optimal viewing range is like 4-8 feet away (depending on the screen size).
Either that or am I missing something...
[]Generally, anyway. A 4K resolution should definitely be visible at 1-2 feet away as noticeably crisper, but only slightly.
My first 4K screen was a 24" computer display and let me tell you, the difference between that and a 24" 1080p display is night and day from 1-2 feet away. Those pixels were gloriously dense. Smoothest text rendering you've ever seen.
I didn't use it for gaming though, and I've "downgraded" resolution to 2x 1440p (and much higher refresh rates) since then. But more pixels is great if you can afford it.
It's one thing to say you don't need higher resolution and fewer pixels works fine, but all the people in the comments acting like you can't see the difference makes me wonder if they've ever seen a 4K TV before.
1 reply →
It’s best to think about this as angular resolution. Even a very small screen could take up an optimal amount of your field of view if held close. You get the max benefit from a 4k display when it is about 80% of the diagonal screen distance away from your eyes. So for a 28 inch monitor, that’s a little less then 2 feet, pretty typical desk setup.
I think higher detail is where most of it goes. A lower resolution, upscaled image of a detailed scene, at medium framerate reads to most normal people as "better" than a less-detailed scene rendered at native 4k, especially when it's in motion.
Assuming you can render natively at high FPS, 4k makes a bigger difference on rendered images than live action because it essentially brute forces antialiasing.