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Comment by jesse__

1 month ago

[flagged]

> > you will rewrite huge chunks of your massive codebase

> You're not rewriting Unreal

Do you consider the Unreal engine code to be part of "your codebase"?

Unity rewrote and discontinued lots of major systems several times in a row in the last 10 years.

I’d be careful before telling people to “get a grip”.

  • Several times in 10 years, sure. Many times every year, certainly not. I'm getting downvoted, but I stand by my statement.

    • Strawman. If GP had said “full rewrite” sure. They said “huge chunks of your massive codebase” which is definitely true for unity.