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Comment by to11mtm

21 hours ago

I'd be willing to give you access to the experiment I mentioned in a separate reply (have a github repo), as far as the output that you can get for a complex app buildout.

Will admit It's not great (probably not even good) but it definitely has throughput despite my absolute lack of caring that much [0]. Once I get past a certain stage I am thinking of doing an A-B test where I take an earlier commit and try again while paying more attention... (But I at least want to get where there is a full suite of UOW cases before I do that, for comparison's sake.)

> Those twenty engineers must not have produced much.

I've been considered a 'very fast' engineer at most shops (e.x. at multiple shops, stories assigned to me would have a <1 multiplier for points[1])

20 is a bit bloated, unless we are talking about WITCH tier. I definitely can get done in 2-3 hours what could take me a day. I say it that way because at best it's 1-2 hours but other times it's longer, some folks remember the 'best' rather than median.

[0] - It started as 'prompt only', although after a certain point I did start being more aggressive with personal edits.

[1] - IDK why they did it that way instead of capacity, OTOH that saved me when it came to being assigned Manual Testing stories...

> Will admit It's not great (probably not even good) but it definitely has throughput

Throughput without being good will just lead to more work down the line to correct the badness.

It's like losing money on every sale but making up for it with volume.

> Will admit It's not great (probably not even good)

You lost me here. Come back when you're proud of it.