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Comment by PunchyHamster

4 hours ago

>> The choice wasn't intentional,

>I'm a filmmaker. Yes, it was.

What you are is dishonest. Quote my entire sentence not cut it in half changing its entire meaning

> The choice wasn't intentional, it was forced by technology and in turn, methods were molded by technological limitation.

There was no choice unless you think "just make it look bad by ignoring tech limitations" is realistic choice of someone actually taking money for their job.

>> What next, gonna complain resolution is too high and you can see costume seams ?

>Try playing an SNES game on CRT versus with pixel upscaling.

>The art direction was chosen for the technology.

There was no choice involved. You had to do it because that was what tech required from you for it to look good.

The technology changed, so art direction changed with it. Why can't movie industry keep up while gaming industry had dozen of revolutions like this ?

> You don't need 48fps to make a good film. You don't need a big budget either.

But you can take it and make it better.

> If you want to take a piece of art and have it look garish, you do you.

"Don't have budget to double the framerate" is fair argument. Why you don't use that instead of assuming anything made in better tech will be "garish" ?

Your argument is essentially saying "I don't have enough skill to use new tech and still make it look great"

> What you are is dishonest.

I was being civil, but you're taking this too far. I was wary of engaging with your first comment given the bombastic tone, but I thought you might appreciate my domain experience. I disagree with everything you're saying, but I am not going to engage with you further.