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Comment by asa400

18 hours ago

> Man, it's easy to be fast when you're wrong. But of course it is fast because Rust not because it just skips the hard parts of dependency constraint solving and hopes people don't notice.

What's underhanded about this? What are the observable effects of this choice that make it wrong? They reformulated the a problem into a different problem that they could solve faster, and then solved that, and got away with it. Sounds like creative problem solving to me.