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Comment by Delk

19 hours ago

Games that require kernel-level anticheat will probably try to detect VMs and refuse to run.

The idea is that the hypervisor would also be signed and provide security guarantees to games to block cheats from working.

  • Being able to snapshot and restore memory is a pretty common feature across all decent hypervisors. That in and of itself enables most client-side cheats. I doubt they'd bother to provide such a hypervisor for the vanishingly small intersection of people who:

    - Want to play these adversarial games

    - Don't care about compromising control of hypervisor

    - Don't simply have a dedicated gaming box

    • >Being able to snapshot and restore memory is a pretty common feature across all decent hypervisors

      A hypervisor that protects against this already exists for Linux with Android's pKVM. Android properly enforces isolation between all guests.

      Desktop Linux distros are way behind in terms of security compared to Android. If desktop Linux users ever want L1 DRM to work to get access to high resolution movies and such they are going to need such a hypervisor. This is not a niche use case.

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