Comment by ndriscoll
10 hours ago
It invalidates the idea that we need to take it seriously and have locked down computers with remote attestation to play games. People who take games seriously are a very small niche. You are in a bubble if you think otherwise.
This is like saying we need to institute drug testing at all parks to play football. Cheating in sports is a problem that very few players are concerned with. Caring about who wins isn't even common. Most are just kicking a ball around with their mates.
People who even know what remote attestation is are an even smaller niche.
> You are in a bubble if you think otherwise.
Yeah I'm the one in a bubble because I think players that play competitive games expect competitive integrity, regardless of their skill level.
Those players can have their own solutions. They should recognize they are a tiny bubble and not insist the other 999,000 players need the same.
And they don't even need it all the time either. I did once participate in a CS:S tournament, so I guess I was "competitive", but half the time I was on gun game or ice world or surf maps. My friends and I played normal Warcraft 3 against each other, but otherwise I pretty much only played custom maps, which were apparently popular enough to spawn an entire new genre. I never ran into problems queueing for something like preschool wars or wintermaul. When we did queue for ladder sometimes it was like 10 minutes to find a match.
To your earlier point about e.g. Valorant: my mom invited me to play on weekends with her and my sister. I know my mom is 0% competitive. This was not some serious thing. I couldn't play with them because I'm not going to buy another computer just to run it. That's the absurdity here.
I have been watching this thread and you are triple downing on a point that you have no real experience with. Competitive e-sports is a real thing. There are e-sports arenas. (How are people even arguing this on HN?)
The International (a DOTA 2 competition) has like $40m in prizes. EWC in 2025 was $70m. 99.6 million people watched the League of Legends World Championship final. And we're not even talking about the millions of dollars of sponsorship involved.
That's great your mom isn't competitive in Valorant, but massively irrelevant. It's like me saying "I play flag football with friends, there is no competitive football."
Anti-cheat is important because this is how the best players are discovered, this is how they're recruited. If a game is 50%+ cheaters, the game will die... DOTA2 would cease to exist today as a big deal. Same with Valorant.
Aside from competitive gaming, GTA V online makes $1 BILLION in ARR. That would be $0 if the game was flooded with cheaters.
Now this isn't me defending kernel level anti-cheat, I think there are better ways to do it and some games do a great job here.
But man, calling GTA V online and competitive e-sports a "tiny bubble" is like calling the NFL a "tiny bubble".