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Comment by ur-whale

3 days ago

Regarding the geometry engine, the README says:

Cadova uses Manifold-Swift, Apus and ThreeMF.

First I hear of those. Curious to see how those compare to things like OpenCascade.

Manifold works on solid triangle meshes, OpenCascade is a true BREP kernel that represents solids as edges (straight and curved) and surfaces (not meshed) computed from those edges. There is no triangulation in the root model in OpenCascade.

  • So ... meaning Cadova has an underlying Mesh model, like OpenSCAD ... I wonder how they pull off proper filetting and curves.