Comment by johnwheeler
3 days ago
I had the hardware for both units and use them extensively so 100% familiar with how they sound.
And I'm not doing it based off of my ears. I know the algorithm, have the exact coefficients, and there was no guesswork except for the potentiometer curves and parts of the room algorithm that I'm still working out, which is a completely separate component of the reverb.
But when I put it up for sale, I'll make sure to go into detail about all that so people who buy it know what they're getting.
Can you sell it, or would you have to do some renaming in order to get around trademark/etc ?
Consider reaching out to Audiority - I know they have some virtual recreations of Space Station hardware.
https://www.audiority.com/shop/space-station-um282
Luckily the trademark is public domain!
Are the ROMs, though? (Not trying to be combative; I've had to deal with this a lot when developing emulation-based plugins.)
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Are you also going to go into detail about the use of AI to generate the code?
Why would I? When you buy a car part, they don't print on the box they used AutoCAD in order to build it. When you rent a movie they don't talk about using DaVinci Resolve to edit it, right? People use AI now to build software. I don't think that's going to change any time soon.
I find it really funny that so many people who vibecode software do their best to cover the AI tracks, especially when it's open-source. I think it's because you all know how negative the public sentiment about AI is, and the sentiment continues to build.
Here you are talking not just about how you've used it, but also how you're planning to sell this as a plugin to musicians – who, as a group, are overwhelmingly averse to AI. Because if they weren't averse to AI, they'd just be using Suno.
Best of luck.
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Sell it?
Wat?