Comment by jesse__
2 days ago
Interestingly they do not cite calculating a signed distance to the surface of the shape as an approach to doing AA, as described in the Valve paper [1]. I suppose this is more targeted at offline baking, but given they're suggesting iterating every curve at every pixel, I'm not sure why you wouldn't.
[1] https://steamcdn-a.akamaihd.net/apps/valve/2007/SIGGRAPH2007...
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