Comment by kruffalon
2 days ago
No, they could not actually.
The important thing is to relate to other humans and to be sure of what kind of human you're interacting with: the creators of the game or other players.
The staleness that actually "shipping once"[0] gives is precisely the space where human player creativity grows and thrives in.
---- [0] I understand you can get the similar results and better base games if you patch things occasionally, but constant patches[1] hides the jank and repetitiveness with novelty.
[1] And dynamically creating "content" with LLMs is like a constant stream of patches.
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