← Back to context

Comment by newdee

2 days ago

> supposedly most cheaters were connecting via Linux clients

I always find this so hard to believe, mainly because the majority of players are on Windows, which means that the market for cheats is there and statistically most likely to happen there.

I just don’t play games by devs that snub Linux. There are many to choose from.

The thing with Linux cheats is that they were significantly easier to make(you didn't have to think about bypassing the anticheat at all, you could just read the game's memory or LD_PRELOAD your cheat in), and a lot more were publicly available(in true FOSS fashion, a lot of Linux cheats were open-source). A cheat that could cost $30-$60 a month on Windows could be free as in freedom(and free beer) on Linux.

But the anti-cheat technology on Windows is more through, so it's harder to cheat on Windows.

  • If the number of cheaters hasn't changed, but Linux users are now blocked, then your premise is flawed.

    • I'm sure the number probably changed a bit, but I can tell you for a fact it isn't like cheaters disappeared overnight just because they banned Linux clients.