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Comment by pjmlp

1 day ago

That development on macOS UI frameworks isn't as rosy.

I'm not saying it's perfect. Just that it's less of a mess than the situation on Windows.

  • Again, listen to those podcasts, especially how Apple has (not) handled bug reports.

    Between Carbon, Cocoa, UI Touch, UI Kit, Catalyst, Swift UI, there is plenty to chose from, with many non overlapping capabilities.

    Then there is naturally the whole plethora of Kits, with several deprecated and replaced by others without feature parity,

    https://marcoeidinger.github.io/appleframeworks/

    • Carbon is long deprecated and as mentioned was only ever meant as a transitional framework.

      Cocoa still exists and is usable. UITouch is not a framework, but a class in UIKit. UIkit still exists and is usable. Same for Catalyst. Same for SwiftUI.

      As said, I'm not pretending everything is sunshine and roses in Apple-Land. But at least Apple seems to mostly dogfood their own frameworks, which unfortunately doesn't seem to be the case anymore with Microsoft. WinUI 3 and WPF are supposed to be the "official" frameworks to use, but it seems Microsoft themselves are not using them consistently and they also don't seem to put a lot of resources behind them.

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