← Back to context

Comment by lateforwork

7 hours ago

The problem with Surface laptops is fractional scaling of its displays. Scaling is set to 150% which causes display artifacts which some people don't notice, but others are distracted by. If you are a UI developer you want 200% scaling. 150% and 300% have display artifacts.

> If you are a UI developer you want 200% scaling

Isn’t it good to test your UI on different scale factors? I run several non-uniform scale factors concurrently for that exact reason.