← Back to context

Comment by gedy

1 day ago

I think the mistake comes from when UI/UX started calling themselves a part of product leadership, vs basically being one of the team.

That’s not a bad thing (user experience is important) but remember that Liquid Glass was designed by someone without a UI background. Alan Dye designed the boxes iPhones come in and was installed by Jony Ive, an industrial designer. Neither of them had training or experience in usability, and all of the UX people I know are basically complaining non-stop about how many basic UX principles the 26 releases violate.

Wasn’t Jobs the one that set that dynamic up, where Ive was basically the #2 at Apple? It seemed to work as long as Jobs was there as the final quality filter.

  • Yep, Jobs knew what he wanted and he generally had good taste. He would push everyone until he got what he thought was right and spend extra to get it. Supposedly he sent the original iPod team scrambling to find a new headphone jack just before launch because he didn’t like the mushy tactile feel of the jack they had selected. He wanted a very tactile “click” as the headphones snapped in.