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Comment by f1shy

1 month ago

Maybe. The background of my comment: in the end of 90's I worked in a company doing professional audio in windows. We had multiple cards, with multiple inputs and outputs, different sampling frequencies, channels, bits per sample... The API was trivial. I learned it in 1 hour.

FF to last year, I was working with OpenGL (in linux), I thought "I will add sound" boy... I was smashed by the zoo of APIs, subsystems one on top of another, lousy documentation... Audio, which for me was WAY easier as video, suddenly was way more complicated. From the userland POV, last year I also wanted to make a kind of BT speaker with a raspeberry pi, and also was terrible experience.

So, I don't know... maybe I should give a try to pipewire, at the time I was done after fighting with alsa and pulseaudio, the first problem I killed it.