Comment by __david__
1 month ago
Oh yeah, Unreal was so nice looking. For me, though, that moment was in the Quake prerelease demo (“q1test”). It was clearly polygonal and you could look up and down with the mouse at a very nice high frame rate, which was pretty amazing in its own right, but then I walked up to a hole in the floor and looked down into a completely different but equally well rendered room. Suddenly the possibilities of verticality hit me and I just sat there mesmerized…
No comments yet
Contribute on Hacker News ↗