Comment by d3rockk
2 days ago
This has insanely incredible potential for language learning. Do you plan to implement support for additional languages?
2 days ago
This has insanely incredible potential for language learning. Do you plan to implement support for additional languages?
Yes, but every language is going to be a "port", not something contracted out like traditional localization. I haven't decided how exactly but language conversion will land somewhere between these two extremes: 1. (expensive) pick a suite of "native" models (eg. models from China), TTS, ASR. Rewrite all the prompts in the target language. Revalidate all characters by hand 2. (cheap) slap a translation model around input and output and let the game run in English internally. My gut feeling is that this could have very poor results though and increase latency.
It's definitely a research project, this has never been done before.