Comment by thrance
12 hours ago
Instantly thought about Mao too, we'd play it with friends in-between classes in college. Good times. Making players say "thanks" after receiving a penalty (or keep receiving penalties) never got old.
12 hours ago
Instantly thought about Mao too, we'd play it with friends in-between classes in college. Good times. Making players say "thanks" after receiving a penalty (or keep receiving penalties) never got old.
Heh, since for us it was time with our dad, we needed to be able to chat. So before first test play we decided not make rules around speaking.
After that many people find it really hard to grasp the rules and possibilities. "How can the rules change without anybody knowing?" "How can they be enforced?" And so on.
To me the ideal would be no rules explained but as the embasidor, I do not get such possibility.
To others I explain some rules and example rules, such that we often want to sosialice so while you can make speaking rules they may be bit meh.
No one but one person made voice rules. My god I got burned in that game. I was constanly speaking as the explainer and keeping turn order up. I did not figure it why I got so many penalties from them, I had small feeling but could not figure the exact thing.
Turns out he was bit annoyed by me and the rule was: "you are not allowed to speak on your turn"
Obv I was not mad, I was amused when I got interesting game. Good times.