You seem to agree that two is not a good number. Better bring four then, so that you're not left with only two after your mishap.
Or bring only two, but step on one immediately, to get rid of the cursed pair situation, and also to get the clumsiness out of the way early. Old sailor's trick.
You seem to agree that two is not a good number. Better bring four then, so that you're not left with only two after your mishap.
Or bring only two, but step on one immediately, to get rid of the cursed pair situation, and also to get the clumsiness out of the way early. Old sailor's trick.