Comment by equinumerous
8 hours ago
This is a cool idea. I wanted to do something like this by adding a Lua API to OpenRCT2 that allows you to manipulate and inspect the game world. Then, you could either provide an LLM agent the ability to write and run scripts in the game, or program a more classic AI using the Lua API. This AI would probably perform much better than an LLM - but an interesting experiment nonetheless to see how a language model can fare in a task it was not trained to do.
As far as a scripting API, it looks like the devs beat me to it with a JS/TS plugin system: https://github.com/OpenRCT2/OpenRCT2/blob/develop/distributi...