Comment by henjodottech
3 hours ago
I’m fascinated by the aesthetic of this technique. I remember early versions that were completely glitched out and presented 3d clouds of noise and fragments to traverse through. I’m curious if you have any thoughts about creatively ‘abusing’ this tech? Perhaps misaligning things somehow or using some wrong inputs.
There's a ton of fun tricks you can perform with Gaussian splatting!
You're right that you can intentionally under-construct your scenes. These can create a dream-like effect.
It's also possible to stylize your Gaussian splats to produce NPR effects. Check out David Lisser's amazing work: https://davidlisser.co.uk/Surface-Tension.
Additionally, you can intentionally introduce view-dependent ghosting artifacts. In other words, if you take images from a certain angle that contain an object, and remove that object for other views, it can produce a lenticular/holographic effect.
The ghost effect is pretty cool, too! https://www.youtube.com/watch?v=DQGtimwfpIo