Comment by timschmidt
4 hours ago
> The allocator work is facing a lot of obstacles, unfortunately.
Got any links? Sounds like interesting reading. Seriously. Kind of thing I come here for. I'd really appreciate it. Or I can ask the AI for some.
> I prefer it to be unstable for as long as it needs, though.
Sure, same. Fully baking things is a process, and it's nice when things are fully baked. So I agree. I think Rust's async could be a bit more ergonomic, though it wasn't too difficult to wrap my head around, and sort of shockingly simple to implement a basic no-std async executor (~10 lines), so maybe I'm coming around. I was pleased to find out that it was simple enough that I could do it, and understand how it worked, as I try to do with all my microcontroller code, and wasn't dependent on a big async runtime like Tokio if I didn't need it's features (or bloat).
https://old.reddit.com/r/rust/comments/1op6g64/whats_the_sta...
This Github thread is also interesting (transitively reached from the above Reddit thread):
https://github.com/rust-lang/rust/issues/32838#issuecomment-...
Thanks, I'll give 'em a read.