Claude Chill: Fix Claude Code's flickering in terminal

9 hours ago (github.com)

Hi! I work on TUI rendering for Claude Code. I know this has been a long-standing frustration — it's taken longer than any of us wanted.

The good news: we shipped our differential renderer to everyone today. We rewrote our rendering system from scratch[1] and only ~1/3 of sessions see at least a flicker. Very, very few sessions see flickers in rapid succession which was so annoying before. Those numbers will keep dropping as people update.

We've also been working upstream to add synchronized output / DEC mode 2026 support to environments where CC runs and have had patches accepted to VSCode's terminal[2] and tmux[3]. Synchronized output totally eliminates flickering. As always, I recommend using Ghostty which has 2026 support and zero flicker.

Happy to answer questions!

[1]: https://github.com/anthropics/claude-code/issues/769#issueco... [2]: https://github.com/xtermjs/xterm.js/pull/5453 [3]: https://github.com/tmux/tmux/pull/4744

  • Why has public comms been so poor on this issue? There's been lots of Github issues posted in the Claude Code repo with lots of new comments each day screaming into the void, but radio silence from Anthropic since the revert in December. It's clearly causing a lot of frustration for users leading to clever workarounds like this.

    It was obviously a complex issue (I appreciate that and your work!). But I think there's a lot to be improved on with communication. This issue in particular seems like it has lost a lot of user trust - not because it was hard to solve and took awhile - but because the comms and progress around it was so limited.

    Eg issues: * https://github.com/anthropics/claude-code/issues/1913 * https://github.com/anthropics/claude-code/issues/826 * https://github.com/anthropics/claude-code/issues/3648

    • The communication is definitely on me! There honestly wasn't much new to say -I've been slowly ramping since early Jan just to be extra sure there's no regressions. The main two perf. issues were:

      1. Since we no longer have <Static> components the app re-renders much more frequently with larger component trees. We were seeing unusual GC pauses because of having too much JSX... Better memoization has largely solved that. 2. The new renderer double buffers and blits similar cells between the front and back buffer to reduce memory pressure. However, we were still seeing large GC pauses from that so I ended up converting the screen buffer to packed TypedArrays.

      3 replies →

  • Have you guys seriously considered decoupling the TUI / UI so anyone can write their own on top of Claude Code proper? I love how Zed did it, but its not always the most stable experience, but it is definitely better than staring at a TUI.

    Thanks for the update!

  • > only ~1/3 of sessions see at least a flicker.

    ...after many months, for such a visible bug, is such a crazy thing to say.

    In case the above comes across as too hostile, to balance this, I would say thank you to the claude code team for such an amazing product!

  • > The good news: we shipped our differential renderer to everyone today. We rewrote our rendering system from scratch[1] and only ~1/3 of sessions see at least a flicker. Very, very few sessions see flickers in rapid succession which was so annoying before. Those numbers will keep dropping as people update.

    I'm using the latest version and see terrible flicker in tmux still. You guys should be ashamed tbh.

    • How tall is your tmux pane? If it's very small it might still flicker as CC tries to redraw scrollback. I've noticed several tmux users have layouts where they stack several panes on top of each other making each one quite short.

      Another option is to rebuild tmux from latest source so it buffers synchronized output, which should prevent the flicker entirely.

      If you're still seeing a terrible flicker please file a `/bug`!

      1 reply →

I have not used Claude Code in a couple months. THEY HAVEN’T FIXED THIS YET?

I’m starting to think that the reason why anthropic doesn’t open source Claude code isn’t due to competitive reasons, it’s because they don’t want people to see what a mess their code base is.

Maybe they bought Bun to increase the rate of flickering so that the text looks solid again

  • The problem is they are using the Ink library which clears and redraws for each update.

    https://github.com/anthropics/claude-code/issues/769

    I locally patched the closed-source CLI npm package but it's not perfect. They would have to switch how their TUI is rendered on their side.

    Apparently OpenAI Codex is rust+ratatui which does not have this issue.

  • I have a hypothesis: they haven't fixed this because they're using Claude Code to develop Claude Code. I'm a fan of Claude Code, but it isn't good enough to fix tricky issues like this. And because no one looks at the codebase themselves, they haven't been able to fix it after many months. Sometimes, all we need is an engineer to sit down for the weekend and fix the damn bug, not spin up 9 different Claude Agents prompted to fix itself.

  • I think its clear the team is drowning. They are just trying to keep their head above water. They have massive adoption, high churn in the underlying models, and unlimited numbers of github issues opened every day.

    Should it be solved by now? Yes. If anyone on the team is dogfooding it in a typical tmux environment, its painful. But lets give them some leeway here.

  • > it’s because they don’t want people to see what a mess their code base is.

    if Amodei hadn't said "90% of code will be written by AI", at least I wouldn't call them hypocrites, but the fact that the company that makes such wild claims can't fix a freaking flicker and scroll issue until an indie-dev steps in just shows how far behind their product is from their claims.

    I have CC and use many models with it (Codex in CC, try it!), but I won't let Anthropic "lecture" us about how "the roots of the problem go deep". Literally no other CLI tool has these issues: opencode, codex, gemini, droid, etc.

  • Imagine the amount of slop PRs if it was open source. They don’t want to taste their own medicine

    • Reading their GitHub issues already is like reading through the diary entries of spurned lovers. I can only imagine the PRs.

  • I wouldn't be able to ship this to anyone without fixing it. Sending 5,000 lines of text to a terminal just to clear them all immediately, and in a loop... i'd be so embarrassed. Apps that clear scrollback have their uses, but you don't spam the terminal with unusable garbage.

    And we solved this problem over 30 years ago? Ncurses was made for this. The buffer is kept in memory, you hit page-up and it renders the previous page, page-down and it renders the next page, let it roll and it renders each successive page as a stream, or just the last page, etc.

I would love to use this but it breaks Ghostty's native scrollback (two-finger scroll), which I want more than I want to solve the flickering. The PTY proxy intercepts the output stream so Ghostty can't access its internal scrollback buffer anymore.

It is very 2026, that this exists for the product by a company that goes all in on vibe coding. Kudos for the creative solution.

  • I mentioned this to Claude and this was the response:

    Ha! The irony is not lost on anyone.

    "We've built the world's most advanced AI coding assistant. It can refactor entire codebases, debug complex issues, and ship production features autonomously. Anyway, here's a terminal bug that makes your screen look like a slot machine. We'll get to it eventually."

    • Not sure why you're being downvoted. Oh wait, I am, it's because this garbage doesn't work and nobody's allowed to point out that the emperor has no clothes. "We need the sum total of all capital on earth for our fancy Markov generator, and no, it doesn't redraw the screen properly."

One feature I'd love is a toggle to lock the input to the bottom of the terminal. It's a big inconvenience to have to scroll up and down between the chat and the input when responding to changes.

  • I was just thinking that half a hour ago when using Claude via tmux via mosh via my phone.

    It would be a game changer for mobile usage.

The readme.md format and conventions being a tell that this got written by Claude Code itself makes the whole thing Chef's kiss. I love the future.

  • > this got written by Claude Code

    nit but CC itself doesn't write anything, much like a body w/o brain doesn't program anything. it's possible the OP was using other models like codex/gemini/etc. in CC.

Possibly the greatest contribution to Claude code in months. I am rushing to my terminal to install, test, and update.

Codex is so much more responsive for me no matter how long the session is running. Claude just starts stuttering badly when the session is running for sometime.

THANK YOU! that flickering is giving me a headache. You're doing the lords work!

Anthropic: Please fix this ASAP

I don't know if this is my problem but formatting has been completely broken recently. It feels ... vibe coded. I wish they had not blocked opencode :(

Damn I had assumed it was that simple of a problem just based on how the scrolling messed up, and thought "surely it's not that simple"...

Why didn't they just ask Claude to fix it?

  • I read the other day that one of their devs has a vanilla CC setup that consists of 10 agents running in parallel. Why doesn’t he just ask one of those agents to fix it??

I guess it's not hard to use AI to improve your productivity by 10x when your code is written by 0.1x devs. It's embarrassing an OSS fixed their problem before they did after all that money they raised