Comment by cannoneyed
20 hours ago
Yup, I'm a big fan. They'd be the first to admit that making true pixel art is very hard, and getting the AI to do it even somewhat consistently requires a lot of tuning and guardrails / processing.
At some point I couldn't fiddle with the style / pipeline anymore and just had to roll with "looks ok to me" - the whole point of the project wasn't to faithfully adhere to a style but to push the limits of new technology and learn a lot along the way
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