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Comment by aniijbod

7 hours ago

In the theory of the psychology of creativity, there are phenomena which constitute distortions of the motivational setting for creative problem-solving which are referred to as 'extrinsic rewards'. Management theory bumped into this kind of phenomenon with the advent of the introduction of the first appearance of 'gamification' as a motivational toolkit, where 'scores' and 'badges' were awarded to participants in online activities. The psychological community reacted to this by pointing out that earlier research had shown that whilst extrinsics can indeed (at least initially) boost participation by introducing notions of competitiveness, it turned out that they were ultimately poor substitutes for the far more sustainable and productive intrinsic motivational factors, like curiosity, if it could be stimulated effectively (something which itself inevitably required more creativity on the part of the designer of the motivational resources). It seems that the motivational analogue in inference engines is an extrinsic reward process.