Comment by abcde666777
1 month ago
I think games, via player agency, have the potential to one day be more profound than any other existing medium, but we're also hamstrung by the fact that providing player agency requires being able to simulate how the world changes in response to that agency, which we're still very limited in our ability to do.
As for critical analysis - I don't see why it can't be done for games as for any other artform - at the end of the day all such analysis, including of more passive artforms, really boils down to 'did you enjoy it, and are others likely to enjoy it as well?'.
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