Comment by ecshafer
6 hours ago
I never really got onto "vibe coding". I treat AI as a better auto-complete that has stack overflow knowledge.
I am writing a game in Monogame, I am not primarily a game dev or a c sharp dev. I find AI is fantastic here for "Set up a configuration class for this project that maps key bindings" and have it handle the boiler plate and smaller configuration. Its great at give me an A start implementation for this graph. But when it becomes x -> y -> z without larger contexts and evolutions it falls flat. I still need creativity. I just don't worry too much about boiler plate, utility methods, and figuring out specifics of wiring a framework together.
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