Comment by brooke2k
3 days ago
that's not been my experience at all. I've found that Godot works exceptionally well with C#, and I've felt zero pressure to use GDScript. It integrates really well with Rider too, which is the C# IDE I use. Even when there's places online that use GDScript examples, they tend to translate pretty much directly 1:1 to C#.
Rider seems neat, and I'd be happy to purchase a license, but subscription only? No thank you.