Comment by alexarena
8 hours ago
In 2006 the iPhone was announced without an App Store and Apple’s party line was to just build/use web apps.
Fast forward to 2008 and the App Store is launched along with Super Monkey Ball – a day one app – the perfect game to demonstrate the power of a true native app that could _never_ be achieved on the web.
Fast forward to 2026 and after 15 years, the browser vendors have not yet provided anything remotely similar to RenderDoc, only SpectorJS survives, barely usable.
Also this game remains the exception, Infinity Blade was released in 2010 to show what iPhone could do with OpenGL ES 3.0, the base for WebGL 2.0, and yet most Web games are basically Flash like remakes.
https://en.wikipedia.org/wiki/Infinity_Blade
"Infinity Blade: iPhone Trailer", 15 years ago
https://www.youtube.com/watch?v=JDvPIhCd8N4