Comment by embedding-shape
12 hours ago
> But I do find the graphical interface very natural for doing creative design work. In fact, sometimes I wish I could literally step into my design in VR and grab and move vertices around in 3 dimensions
Agree, it's really hard to do work where you leverage "feels right" together with code, because even if the iteration loop is really tight ("change a bit of code > look at the results"), it's still loose compared to just clicking and dragging, feels like the mental load is a lot less.
Environment art really changed and became a lot easier with VR, I think maybe it's mostly a perspective thing, adjusting with controllers and dragging a moving is great, but the perspective it gives you really has no comparison and makes it all a lot simpler to get right. I can't wait for the tooling to mature more.
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