Comment by warmwaffles
6 hours ago
I use it for personal projects and I find it substantially easier to mess around with compiling shaders to SPIRV, processing assets, etc... But some of my gripes are, although it _is_ lua, there is some magic fuckery going on. When you specify targets, things for that target need to be close to the definition, and it feels very odd in a lua language to not have `target("name", function (ctx) ... end)`.
Anyways, not going to die on that hill and I'll keep using it because it's simple and works well for my needs. One thing I do like is that I am not having to constantly keep a skeleton CMake project around to copy paste and setup.
> not have `target("name", function (ctx) ... end)`.
It supports this syntax.
https://xmake.io/guide/project-configuration/syntax-descript...
I think the creators did it a disservice to xmake when they tried to unluaize the syntax. You can also do:
which suits Lua better. Unfortunately you cannot do
which would be the lua-est lua of all.
It also supports this syntax.
https://xmake.io/guide/project-configuration/syntax-descript...
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I did not spot those in the docs. Thanks a ton. This will help my autoformatter not completely wreck my files.