Comment by dimgl
1 month ago
I really like Blender and it's an amazing product, but I can't get over the standard Blender keymap. The "industry compatible" workflow is more sane, but then I have to translate tutorials from the Blender keymap to the industry compatible controls, and they're not always 1:1
That is indeed an unfortunate personal problem.
No it isn't. Many, if not most, people in the industry use Maya.
"industry compatible"? You mean Maya keybinds ?
Blender's limited support for the Universal Scene Description format is an immediate showstopper for most medium size to large studios.
I actually thought Blender's support for USD was coming along nicely? I remember setting up a scene with Blender, USD and Unreal Engine and it worked pretty well.
how did netflix manage to use blender then? doesn't seem to be that much of a showstopper.
Blender has an input keymap for people who use Maya, yes. It's called "Industry Compatible". So yes, Maya keybinds.