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Comment by georgeecollins

4 hours ago

To me it is so conceptually clean and easy to work with. Unity and Unreal are great products, but they also seem kind of clunky and bloated.

> but they also seem kind of clunky and bloated

Like their predecessors, they were initially conceptually clean and simple in the beginning too. But then decades of feature development, the scope creep overcomes the clean architectures and design decisions. Lets see if Godot remains the same in 10-20 years, I'm cautiously optimistic :)