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Comment by dude250711

4 hours ago

It will be a long way to productionize this.

I would say an impossibly long way.

Unless the idea is to have a new kind of media, distinct from classic games.

It's important to remember that "games" aren't a monolith. People want different things. There's a categorization I vaguely remember and I was an "explorer". Hated narrative, puzzles and any repetition. Never wanted multiplayer. Just give me a weird world to explore. Yeah, procgen has limits but Minecraft is still fascinating to me.