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Comment by dangets

3 hours ago

It is definitely a new frontier. How do you review a game that isn't reproducible? Similarly how do you do play testing? You don't get the same "shared experience" outside of multiplayer and people experiencing it together. It is taking current generation procedurally generated games to the next step, but where do you find a threshold of "this blob of constraints is _the_ game"?

I'm not saying that video games should be confined to today's paradigms, I'm just happily curious to see what will happen with it.