Comment by bzzzt
25 days ago
Don't all game engines have a terrible use:release ratio? How did you determine that ratio for Godot and Unity and does it matter? You can't blame the engine for all occurrences of beginners losing interest in building a game.
While 3D is still in heavy development it's actually easier to build simple 2D games in Godot. You can finish a simple game before the Unity installer is finished. Game engines aren't a fixed thing either. Assuming improvements continue Godot will get easier to use and gain market share.
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